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using | RecordBitset = AzNetworking::FixedSizeVectorBitset< MaxRecordBits > |
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| ReplicationRecord (NetEntityRole remoteNetEntityRole) |
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void | SetRemoteNetworkRole (NetEntityRole remoteNetEntityRole) |
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NetEntityRole | GetRemoteNetworkRole () const |
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bool | AreAllBitsConsumed () const |
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void | ResetConsumedBits () |
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void | Clear () |
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void | Append (const ReplicationRecord &rhs) |
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void | Subtract (const ReplicationRecord &rhs) |
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bool | HasChanges () const |
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bool | Serialize (AzNetworking::ISerializer &serializer) |
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void | ConsumeAuthorityToClientBits (uint32_t consumedBits) |
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void | ConsumeAuthorityToServerBits (uint32_t consumedBits) |
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void | ConsumeAuthorityToAutonomousBits (uint32_t consumedBits) |
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void | ConsumeAutonomousToAuthorityBits (uint32_t consumedBits) |
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bool | ContainsAuthorityToClientBits () const |
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bool | ContainsAuthorityToServerBits () const |
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bool | ContainsAuthorityToAutonomousBits () const |
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bool | ContainsAutonomousToAuthorityBits () const |
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uint32_t | GetRemainingAuthorityToClientBits () const |
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uint32_t | GetRemainingAuthorityToServerBits () const |
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uint32_t | GetRemainingAuthorityToAutonomousBits () const |
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uint32_t | GetRemainingAutonomousToAuthorityBits () const |
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ReplicationRecordStats | GetStats () const |
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RecordBitset | m_authorityToClient |
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RecordBitset | m_authorityToServer |
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RecordBitset | m_authorityToAutonomous |
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RecordBitset | m_autonomousToAuthority |
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uint32_t | m_authorityToClientConsumedBits = 0 |
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uint32_t | m_authorityToServerConsumedBits = 0 |
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uint32_t | m_authorityToAutonomousConsumedBits = 0 |
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uint32_t | m_autonomousToAuthorityConsumedBits = 0 |
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AzNetworking::PacketId | m_sentPacketId = AzNetworking::InvalidPacketId |
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NetEntityRole | m_remoteNetEntityRole = NetEntityRole::InvalidRole |
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static constexpr uint32_t | MaxRecordBits = 2048 |
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The documentation for this class was generated from the following file:
- Gems/Multiplayer/Code/Include/Multiplayer/NetworkEntity/EntityReplication/ReplicationRecord.h