Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <SessionRequests.h>
Public Member Functions | |
AZ_RTTI (CreateSessionRequest, "{E39C2A45-89C9-4CFB-B337-9734DC798930}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZStd::string | m_creatorId |
A unique identifier for a player or entity creating the session. | |
AZStd::unordered_map< AZStd::string, AZStd::string > | m_sessionProperties |
A collection of custom properties for a session. | |
AZStd::string | m_sessionName |
A descriptive label that is associated with a session. | |
uint64_t | m_maxPlayer = 0 |
The maximum number of players that can be connected simultaneously to the session. | |
CreateSessionRequest The container for CreateSession request parameters.