Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::NetworkSpawnable Struct Reference

Structure for edit context to select network spawnables and cull out spawnables aren't networked. More...

#include <MultiplayerTypes.h>

Public Member Functions

 AZ_TYPE_INFO (NetworkSpawnable, "{780FC028-25D7-4F70-A93F-D697820B76F8}")
 
 NetworkSpawnable (const AZ::Data::Asset< AzFramework::Spawnable > &spawnableAsset)
 
AZ::Outcome< void, AZStd::string > ValidatePotentialSpawnableAsset (void *newValue, const AZ::Uuid &valueType) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::Asset< AzFramework::Spawnable > m_spawnableAsset
 

Detailed Description

Structure for edit context to select network spawnables and cull out spawnables aren't networked.


The documentation for this struct was generated from the following file: