Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for NvCloth::AssetHelper, including all inherited members.
AssetHelper(AZ::EntityId entityId) (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | explicit |
AZ_RTTI(AssetHelper, "{8BBDFB6C-4615-4092-B38A-A1FEFEBD1A1F}") (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | |
ConvertBackstopOffset(float backstopOffset) (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | protectedstatic |
CreateAssetHelper(AZ::EntityId entityId) | NvCloth::AssetHelper | static |
GatherClothMeshNodes(MeshNodeList &meshNodes)=0 | NvCloth::AssetHelper | pure virtual |
m_entityId (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | protected |
ObtainClothMeshNodeInfo(const AZStd::string &meshNode, MeshNodeInfo &meshNodeInfo, MeshClothInfo &meshClothInfo)=0 | NvCloth::AssetHelper | pure virtual |
~AssetHelper()=default (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | virtual |