Open 3D Engine NvCloth Gem API Reference
24.09
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This is the complete list of members for NvCloth::ClothComponentMesh, including all inherited members.
AZ_DISABLE_COPY_MOVE(ClothComponentMesh) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
AZ_RTTI(ClothComponentMesh, "{15A0F10C-6248-4CE4-A6FD-0E2D8AFCFEE8}") (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
ClothComponentMesh(AZ::EntityId entityId, const ClothConfiguration &config) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
ClothDebugDisplay (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | friend |
CopyRenderDataToModel() (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
GetRenderData() const (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
GetRenderData() (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
GetTickOrder() override (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnGlobalWindChanged() override (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnPostSimulation(ClothId clothId, float deltaTime, const AZStd::vector< SimParticleFormat > &updatedParticles) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnPreSimulation(ClothId clothId, float deltaTime) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnTick(float deltaTime, AZ::ScriptTimePoint time) override (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnTransformChanged(const AZ::Transform &local, const AZ::Transform &world) override (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
OnWindChanged(const AZ::Aabb &aabb) override (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
Setup(AZ::EntityId entityId, const ClothConfiguration &config) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
TearDown() (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | protected |
UpdateConfiguration(AZ::EntityId entityId, const ClothConfiguration &config) (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh | |
~ClothComponentMesh() (defined in NvCloth::ClothComponentMesh) | NvCloth::ClothComponentMesh |