Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Structure with all the cloth information asset helper can obtain from the mesh. More...
#include <AssetHelper.h>
Public Attributes | |
AZStd::vector< SimParticleFormat > | m_particles |
AZStd::vector< SimIndexType > | m_indices |
AZStd::vector< SimUVType > | m_uvs |
AZStd::vector< float > | m_motionConstraints |
AZStd::vector< AZ::Vector2 > | m_backstopData |
X contains offset, Y contains radius. | |
AZStd::vector< AZ::Vector3 > | m_tangents |
AZStd::vector< AZ::Vector3 > | m_bitangents |
AZStd::vector< AZ::Vector3 > | m_normals |
Structure with all the cloth information asset helper can obtain from the mesh.