Open 3D Engine NvCloth Gem API Reference  24.09
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NvCloth::SkinningInfluence Struct Reference

One skinning influence of a vertex. More...

#include <ActorClothSkinning.h>

Public Attributes

float m_jointWeight = 0.0f
 Weight of the joint that influences the vertex.
 
AZ::u16 m_jointIndex = AZStd::numeric_limits<AZ::u16>::max()
 Index of the joint that influences the vertex.
 

Detailed Description

One skinning influence of a vertex.


The documentation for this struct was generated from the following file: