Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::ParticleDistribution Struct Reference

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::vector< ParticleRandom > randoms
 
AZStd::vector< ParticleCurve > curves
 

The documentation for this struct was generated from the following file: