Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Eigenanalysis.h>
Public Types | |
using | Row = AZStd::array< Scalar, D > |
Type declaration for individual rows. | |
Public Member Functions | |
Row & | operator[] (int row) |
const Row & | operator[] (int row) const |
Public Attributes | |
AZStd::array< Row, D > | m_rows |
The matrix expressed in row-major form. | |
Class used to represent square matrices to pass to the eigensolver requests. The template parameter defines the dimensions of the matrix.
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inline |
Row accessor. Delegates directly to the underlying row array. No bounds checking.
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inline |
Row accessor. Delegates directly to the underlying array. No bounds checking.