Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <LinearAlgebra.h>
Public Member Functions | |
MatrixVariable (AZ::u32 numRows, AZ::u32 numColumns) | |
double & | Element (AZ::u32 row, AZ::u32 column) |
double | Element (AZ::u32 row, AZ::u32 column) const |
AZ::u32 | GetNumRows () const |
AZ::u32 | GetNumColumns () const |
MatrixVariable | operator+ (const MatrixVariable &rhs) const |
MatrixVariable | operator+= (const MatrixVariable &rhs) |
MatrixVariable | operator- (const MatrixVariable &rhs) const |
MatrixVariable | operator/ (const double divisor) const |
Class for arbitrary sized matrices, providing only the functionality required by the numerical methods supported in this gem.