Open 3D Engine PhysX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::ColliderComponentModeUiRequests Member List

This is the complete list of members for PhysX::ColliderComponentModeUiRequests, including all inherited members.

GetClusterId() const =0 (defined in PhysX::ColliderComponentModeUiRequests)PhysX::ColliderComponentModeUiRequestspure virtual
GetDimensionsButtonId() const =0 (defined in PhysX::ColliderComponentModeUiRequests)PhysX::ColliderComponentModeUiRequestspure virtual
GetOffsetButtonId() const =0 (defined in PhysX::ColliderComponentModeUiRequests)PhysX::ColliderComponentModeUiRequestspure virtual
GetRotationButtonId() const =0 (defined in PhysX::ColliderComponentModeUiRequests)PhysX::ColliderComponentModeUiRequestspure virtual