Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <CollisionGroupsWidget.h>
Inherits QWidget.
Classes | |
struct | Data |
Signals | |
void | OnLayerChanged (AzPhysics::CollisionGroups::Id groupId, const AzPhysics::CollisionLayer &layer, bool enabled) |
Public Member Functions | |
Cell (QWidget *parent, const Data &cell) | |
QSize | sizeHint () const override |
Represents a checkbox in the table view.