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enum class | DisplaySetupState : AZ::u8 { Never = 0
, Selected
, Always
} |
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static void | Reflect (AZ::ReflectContext *context) |
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bool | m_breakable = false |
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DisplaySetupState | m_displayJointSetup = DisplaySetupState::Selected |
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bool | m_inComponentMode = false |
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bool | m_selectLeadOnSnap = true |
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bool | m_selfCollide = false |
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AZ::EntityId | m_leadEntity |
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AZ::EntityId | m_followerEntity |
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float | m_forceMax = 1.0f |
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float | m_torqueMax = 1.0f |
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AZ::Vector3 | m_localPosition = AZ::Vector3::CreateZero() |
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AZ::Vector3 | m_localRotation = AZ::Vector3::CreateZero() |
| Local rotation angles about X, Y, Z axes in degrees, relative to follower body.
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bool | m_fixJointLocation = false |
| When moving entity, the joint location and rotation will be recalculated to stay the same.
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static const float | BreakageMax |
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static const float | BreakageMin |
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The documentation for this class was generated from the following file:
- Gems/PhysX/Core/Code/Editor/EditorJointConfiguration.h