Open 3D Engine PhysX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::EditorMaterialAssetBuilder Member List

This is the complete list of members for PhysX::EditorMaterialAssetBuilder, including all inherited members.

AZ_RTTI(PhysX::EditorMaterialAssetBuilder, "{981E4C8F-CEBB-42B1-B5D5-82B1F815798B}") (defined in PhysX::EditorMaterialAssetBuilder)PhysX::EditorMaterialAssetBuilder
CreateJobs(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const (defined in PhysX::EditorMaterialAssetBuilder)PhysX::EditorMaterialAssetBuilder
EditorMaterialAssetBuilder()=default (defined in PhysX::EditorMaterialAssetBuilder)PhysX::EditorMaterialAssetBuilder
ProcessJob(const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const (defined in PhysX::EditorMaterialAssetBuilder)PhysX::EditorMaterialAssetBuilder
ShutDown() override (defined in PhysX::EditorMaterialAssetBuilder)PhysX::EditorMaterialAssetBuilderinline