Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Requests serviced by a linear damping force. More...
#include <ForceRegionComponentBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | SetDamping (float damping)=0 |
Sets the damping amount of the force. | |
virtual float | GetDamping () const =0 |
Gets the damping amount of the force. | |
Requests serviced by a linear damping force.