Open 3D Engine PhysX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::ForceSimpleDragRequests Class Referenceabstract

Requests serviced by a simple drag force. More...

#include <ForceRegionComponentBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void SetDensity (float density)=0
 Sets the density of the volume.
 
virtual float GetDensity () const =0
 Gets the density of the volume.
 

Detailed Description

Requests serviced by a simple drag force.


The documentation for this class was generated from the following file: