Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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CPU dispatcher which directs tasks submitted by PhysX to the Open 3D Engine scheduling system. More...
#include <PhysXCpuDispatcher.h>
Inherits physx::PxCpuDispatcher.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PhysXCpuDispatcher, PhysXAllocator) | |
CPU dispatcher which directs tasks submitted by PhysX to the Open 3D Engine scheduling system.