Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for PhysX::PhysXJob, including all inherited members.
AZ_CLASS_ALLOCATOR(PhysXJob, AZ::ThreadPoolAllocator) (defined in PhysX::PhysXJob) | PhysX::PhysXJob | |
PhysXJob(physx::PxBaseTask &pxTask, AZ::JobContext *context=nullptr) (defined in PhysX::PhysXJob) | PhysX::PhysXJob | |
Process() override (defined in PhysX::PhysXJob) | PhysX::PhysXJob | protected |
~PhysXJob()=default (defined in PhysX::PhysXJob) | PhysX::PhysXJob |