Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Handles PhysX tasks in the Open 3D Engine job scheduler. More...
#include <PhysXJob.h>
Inherits AZ::Job.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PhysXJob, AZ::ThreadPoolAllocator) | |
PhysXJob (physx::PxBaseTask &pxTask, AZ::JobContext *context=nullptr) | |
Protected Member Functions | |
void | Process () override |
Handles PhysX tasks in the Open 3D Engine job scheduler.