Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Interface::Registrar.
Public Member Functions | |
AZ_RTTI (PhysX::PhysXJointHelpersInterface, "{48AC5137-2226-4C57-8E4C-FCF3C1965252}", AzPhysics::JointHelpersInterface) | |
const AZStd::vector< AZ::TypeId > | GetSupportedJointTypeIds () const override |
AZStd::optional< const AZ::TypeId > | GetSupportedJointTypeId (AzPhysics::JointType typeEnum) const override |
AZStd::unique_ptr< AzPhysics::JointConfiguration > | ComputeInitialJointLimitConfiguration (const AZ::TypeId &jointLimitTypeId, const AZ::Quaternion &parentWorldRotation, const AZ::Quaternion &childWorldRotation, const AZ::Vector3 &axis, const AZStd::vector< AZ::Quaternion > &exampleLocalRotations) override |
void | GenerateJointLimitVisualizationData (const AzPhysics::JointConfiguration &configuration, const AZ::Quaternion &parentRotation, const AZ::Quaternion &childRotation, float scale, AZ::u32 angularSubdivisions, AZ::u32 radialSubdivisions, AZStd::vector< AZ::Vector3 > &vertexBufferOut, AZStd::vector< AZ::u32 > &indexBufferOut, AZStd::vector< AZ::Vector3 > &lineBufferOut, AZStd::vector< bool > &lineValidityBufferOut) override |