Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::SceneSimulationEventCallback Member List

This is the complete list of members for PhysX::SceneSimulationEventCallback, including all inherited members.

FlushQueuedCollisionEvents()PhysX::SceneSimulationEventCallback
FlushQueuedTriggerEvents() (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
GetQueuedCollisionEvents()PhysX::SceneSimulationEventCallback
GetQueuedTriggerEvents() (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onAdvance(const physx::PxRigidBody *const *bodyBuffer, const physx::PxTransform *poseBuffer, const physx::PxU32 count) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onConstraintBreak(physx::PxConstraintInfo *constraints, physx::PxU32 count) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onContact(const physx::PxContactPairHeader &pairHeader, const physx::PxContactPair *pairs, physx::PxU32 nbPairs) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onSleep(physx::PxActor **actors, physx::PxU32 count) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onTrigger(physx::PxTriggerPair *pairs, physx::PxU32 count) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
onWake(physx::PxActor **actors, physx::PxU32 count) override (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
SceneSimulationEventCallback()=default (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback
~SceneSimulationEventCallback()=default (defined in PhysX::SceneSimulationEventCallback)PhysX::SceneSimulationEventCallback