Open 3D Engine PhysX Gem API Reference  24.09
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PhysX::StaticRigidBodyComponent Member List

This is the complete list of members for PhysX::StaticRigidBodyComponent, including all inherited members.

AZ_COMPONENT(StaticRigidBodyComponent, StaticRigidBodyComponentTypeId) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
DisablePhysics() override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
EnablePhysics() override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
GetAabb() const override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType &dependent) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentstatic
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentstatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentstatic
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentstatic
GetSimulatedBody() override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
GetSimulatedBodyHandle() const override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
IsPhysicsEnabled() const override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
RayCast(const AzPhysics::RayCastRequest &request) override (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
Reflect(AZ::ReflectContext *context) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentstatic
StaticRigidBodyComponent() (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent
StaticRigidBodyComponent(AzPhysics::SceneHandle sceneHandle) (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponentexplicit
~StaticRigidBodyComponent() (defined in PhysX::StaticRigidBodyComponent)PhysX::StaticRigidBodyComponent