Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for PhysX::WindConfiguration, including all inherited members.
AZ_TYPE_INFO(PhysX::WindConfiguration, "{6EA3E646-ECDA-4044-912D-5722D5100066}") (defined in PhysX::WindConfiguration) | PhysX::WindConfiguration | |
m_globalWindTag | PhysX::WindConfiguration | |
m_localWindTag | PhysX::WindConfiguration | |
operator!=(const WindConfiguration &other) const (defined in PhysX::WindConfiguration) | PhysX::WindConfiguration | |
operator==(const WindConfiguration &other) const (defined in PhysX::WindConfiguration) | PhysX::WindConfiguration | |
Reflect(AZ::ReflectContext *context) (defined in PhysX::WindConfiguration) | PhysX::WindConfiguration | static |