Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, PhysXDebugRequestBus::Handler, AZ::TickBus::Handler, and CrySystemEventBus::Handler.
Public Member Functions | |
AZ_COMPONENT (SystemComponent, "{111041CE-4C75-48E0-87C3-20938C05B9E0}") | |
void | SetVisualization (bool enabled) override |
void | ToggleVisualizationConfiguration () override |
void | SetCullingBoxSize (float cullingBoxSize) override |
void | ToggleCullingWireFrame () override |
void | ToggleColliderProximityDebugVisualization () override |