Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Optimization.h>
Public Attributes | |
AZStd::vector< double > | m_xValues |
The final value of the function parameters reached by the solver. | |
SolverOutcome | m_outcome = SolverOutcome::Invalid |
Indicates whether the solver completed successfully or failed. | |
AZ::u32 | m_iterations = 0 |
The number of complete solver iterations before the result is returned. | |
Struct for holding both the numerical result of the solver and the qualitative outcome i.e. success or failure.