Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Configuration used to describe force/torque sensors attached to articulation links. More...
#include <ArticulationLinkConfiguration.h>
Public Member Functions | |
AZ_TYPE_INFO (ArticulationSensorConfiguration, "{83960469-C92D-405D-B12E-EB235BCFFECA}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZ_CLASS_ALLOCATOR_DECL | |
AZ::Vector3 | m_localPosition = AZ::Vector3::CreateZero() |
Position of the sensor relative to its link. | |
AZ::Vector3 | m_localRotation = AZ::Vector3::CreateZero() |
Euler angle rotation of the sensor relative to its link. | |
bool | m_includeForwardDynamicsForces = true |
Whether the output reported by the sensor should include forward dynamics forces. | |
bool | m_includeConstraintSolverForces = true |
Whether the output reported by the sensor should include constraint solver forces. | |
bool | m_useWorldFrame = false |
If true, the output will be reported in world space, otherwise in the local space of the sensor. | |
Configuration used to describe force/torque sensors attached to articulation links.