Contains configuration data for initializing and interacting with PhysX Visual Debugger (PVD). More...
#include <PhysXDebugConfiguration.h>
Public Member Functions | |
| AZ_TYPE_INFO (PvdConfiguration, "{B60BDDCE-AA95-497B-BA9B-2E7DBD4DD189}") | |
| bool | IsAutoConnectionEditorMode () const |
| Determine if auto connection is enabled for Editor mode. | |
| bool | IsAutoConnectionGameMode () const |
| Determine if auto connection is enabled for Game mode. | |
| bool | IsNetworkDebug () const |
| Determine if the current debug type preference is the network (for the editor context). | |
| bool | IsFileDebug () const |
| Determine if the current debug type preference is file output (for the editor context). | |
| bool | operator== (const PvdConfiguration &other) const |
| bool | operator!= (const PvdConfiguration &other) const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Contains configuration data for initializing and interacting with PhysX Visual Debugger (PVD).