Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <PhysXJointConfiguration.h>
Inherits AzPhysics::JointConfiguration.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PrismaticJointConfiguration, AZ::SystemAllocator) | |
AZ_RTTI (PrismaticJointConfiguration, "{66CA235F-FBDF-4E91-B7A0-39132BD4399D}", AzPhysics::JointConfiguration) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
JointGenericProperties | m_genericProperties |
JointLimitProperties | m_limitProperties |
JointMotorProperties | m_motorProperties |
Configuration for a prismatic joint. Prismatic joints allow no rotation, but allow sliding along a direction aligned with the x-axis of both bodies' joint frames.