A structure capturing configuration of Following Camera.  
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#include <FollowingCameraConfiguration.h>
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static void  | Reflect (AZ::ReflectContext *context) | 
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AZStd::vector< AZ::EntityId >  | m_predefinedViews | 
|   | List of predefined views. 
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int  | m_defaultView { 0 } | 
|   | Index of the default view. 
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int  | m_smoothingBuffer = 30 | 
|   | Number of past transforms used to smooth, larger value gives smoother result, but more lag. 
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float  | m_zoomSpeed = 0.06f | 
|   | Speed of zooming. 
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float  | m_rotationSpeed = 0.05f | 
|   | Rotation Speed around the target. 
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bool  | m_lockZAxis = false | 
|   | Lock the Z axis of the camera. 
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const float  | m_opticalAxisTranslationMin = 0.0f | 
|   | Minimum zoom distance. 
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A structure capturing configuration of Following Camera. 
The documentation for this struct was generated from the following file:
- Gems/ROS2/Code/Source/SimulationUtils/FollowingCameraConfiguration.h