Open 3D Engine SceneProcessing Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SceneBuilder::BuilderPluginComponent Class Reference

Inherits AZ::Component.

Public Member Functions

void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 

The documentation for this class was generated from the following file: