Open 3D Engine SceneProcessing Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SceneBuilder::TraceMessageHook Class Reference

Inherits AZ::Debug::TraceMessageBus::Handler.

Public Member Functions

bool OnPrintf (const char *window, const char *message) override
 

The documentation for this class was generated from the following file: