Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AssetRegistryRequestBus::MultiHandler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (AssetRegistry, AZ::SystemAllocator) | |
template<typename AssetType , typename HandlerType , typename AssetDescriptionType > | |
void | Register () |
void | Unregister () |
template<typename AssetType > | |
AZ::Data::AssetHandler * | GetAssetHandler () |
AZ::Data::AssetHandler * | GetAssetHandler () override |
AssetDescription * | GetAssetDescription (AZ::Data::AssetType assetType) override |
AZStd::vector< AZStd::string > | GetAssetHandlerFileFilters () override |