Inherits AZ::EBusTraits.
Public Member Functions | |
| virtual void | BecameUnavailable (const Target &) | 
| virtual void | BecameAvailable (const Target &) | 
| virtual void | Connected (Target &) | 
| virtual void | ConnectionRefused (const Target &) | 
| virtual void | Disconnected () | 
| virtual void | GraphActivated (const GraphActivation &) | 
| virtual void | GraphDeactivated (const GraphDeactivation &) | 
| virtual void | ExecutionThreadEnded (const ExecutionThreadEnd &) | 
| virtual void | ExecutionThreadBegun (const ExecutionThreadBeginning &) | 
| virtual void | NodeStateChanged (const NodeStateChange &) | 
| virtual void | SignaledInput (const InputSignal &) | 
| virtual void | SignaledOutput (const OutputSignal &) | 
| virtual void | AnnotateNode (const AnnotateNodeSignal &) | 
| virtual void | VariableChanged (const VariableChange &) | 
| virtual void | GetAvailableScriptTargetResult (const ActiveEntitiesAndGraphs &) | 
| virtual void | GetActiveEntitiesResult (const ActiveEntityStatusMap &) | 
| virtual void | GetActiveGraphsResult (const ActiveGraphStatusMap &) | 
| virtual void | GetVariableValueResult (const DatumValue &) | 
| virtual void | BreakPointAdded (const Breakpoint &) | 
| virtual void | BreakPointHit (const Breakpoint &) | 
| virtual void | BreakPointRemoved (const Breakpoint &) | 
| virtual void | Continued (const Target &) | 
| virtual void | VariableChangeBreakpointAdded (const VariableChangeBreakpoint &) | 
| virtual void | VariableChangeBreakpointHit (const VariableChangeBreakpoint &) | 
| virtual void | VariableChangeBreakpointRemoved (const VariableChangeBreakpoint &) |