Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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base abstract class that is the interface for the ScriptCanvas runtime and the hosting environment. It allows for customization of initialization, starting, and stopping execution. It only works on on valid runtime data, and holds user data. For example, in the Entity/Component system, the user data stores the information required to provide the Entity and Component that own the running graph. The actual runtime implementation is entirely up to subclasses. More...
Inherited by ScriptCanvas::ExecutionStateInterpreted.
Public Member Functions | |
AZ_RTTI (ExecutionState, k_ExecutionStateAzTypeIdString) | |
AZ_CLASS_ALLOCATOR (ExecutionState, AZ::SystemAllocator) | |
ExecutionState (ExecutionStateConfig &config) | |
virtual void | Execute ()=0 |
AZ::Data::AssetId | GetAssetId () const |
const Grammar::DebugExecution * | GetDebugSymbolIn (size_t index) const |
const Grammar::DebugExecution * | GetDebugSymbolIn (size_t index, const AZ::Data::AssetId &id) const |
const Grammar::DebugExecution * | GetDebugSymbolOut (size_t index) const |
const Grammar::DebugExecution * | GetDebugSymbolOut (size_t index, const AZ::Data::AssetId &id) const |
const Grammar::DebugExecution * | GetDebugSymbolReturn (size_t index) const |
const Grammar::DebugExecution * | GetDebugSymbolReturn (size_t index, const AZ::Data::AssetId &id) const |
const Grammar::DebugDataSource * | GetDebugSymbolVariableChange (size_t index) const |
const Grammar::DebugDataSource * | GetDebugSymbolVariableChange (size_t index, const AZ::Data::AssetId &id) const |
virtual ExecutionMode | GetExecutionMode () const =0 |
const RuntimeDataOverrides & | GetRuntimeDataOverrides () const |
const RuntimeData & | GetRuntimeData () const |
const ExecutionUserData & | GetUserData () const |
virtual void | Initialize ()=0 |
virtual bool | IsPure () const |
ExecutionUserData & | ModUserData () const |
ExecutionStatePtr | SharedFromThis () |
ExecutionStateConstPtr | SharedFromThisConst () const |
virtual void | StopExecution ()=0 |
AZStd::string | ToString () const |
ExecutionStateWeakPtr | WeakFromThis () |
ExecutionStateWeakConstPtr | WeakFromThisConst () const |
Public Attributes | |
const AZ::u32 | m_lightUserDataMark = UserDataMark |
base abstract class that is the interface for the ScriptCanvas runtime and the hosting environment. It allows for customization of initialization, starting, and stopping execution. It only works on on valid runtime data, and holds user data. For example, in the Entity/Component system, the user data stores the information required to provide the Entity and Component that own the running graph. The actual runtime implementation is entirely up to subclasses.