Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ScriptCanvas::ParserValidation.
Public Member Functions | |
AZ_RTTI (InactiveGraph, "{315F5191-D990-40DA-9E92-1ADBA72CC00E}", ParserValidation) | |
AZ_CLASS_ALLOCATOR (InactiveGraph, AZ::SystemAllocator) | |
AZStd::string | GetIdentifier () const override |
AZ::Crc32 | GetIdCrc () const override |
Public Member Functions inherited from ScriptCanvas::ParserValidation | |
AZ_RTTI (ParserValidation, "{1B91C6DC-B258-463C-B7EE-05338F6635E2}", ValidationEvent, HighlightEntityEffect, FocusOnEntityEffect) | |
AZ_CLASS_ALLOCATOR (ParserValidation, AZ::SystemAllocator) | |
ParserValidation (AZ::EntityId nodeId, ValidationSeverity severity, const AZStd::string_view &description, AZ::Crc32 idCRC={}, const AZStd::string &id={}) | |
AZStd::string_view | GetTooltip () const override |
AZ::EntityId | GetHighlightTarget () const override |
AZ::EntityId | GetFocusTarget () const override |
Public Member Functions inherited from ScriptCanvas::ValidationEvent | |
AZ_RTTI (ValidationEvent, "{58F76284-987C-4A15-A31B-407475586958}") | |
AZ_CLASS_ALLOCATOR (ValidationEvent, AZ::SystemAllocator) | |
void | SetDescription (AZStd::string_view description) |
AZStd::string_view | GetDescription () const |
virtual bool | CanAutoFix () const |
ValidationSeverity | GetSeverity () const |
Public Member Functions inherited from ScriptCanvas::HighlightEntityEffect | |
AZ_RTTI (HighlightEntityEffect, "{20EA6019-5F3C-43C5-88AF-6F4BF840B2D2}") | |
AZ_CLASS_ALLOCATOR (HighlightEntityEffect, AZ::SystemAllocator) | |
Public Member Functions inherited from ScriptCanvas::FocusOnEntityEffect | |
AZ_RTTI (FocusOnEntityEffect, "{583D7B85-6088-4C44-A254-70B04F294BB4}") | |
AZ_CLASS_ALLOCATOR (FocusOnEntityEffect, AZ::SystemAllocator) | |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptCanvas::ValidationEvent | |
ValidationEvent (const ValidationSeverity &validationType) | |
void | SetValidationType (const ValidationSeverity &validationType) |