Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ScriptCanvas::ValidationEvent, ScriptCanvas::HighlightEntityEffect, and ScriptCanvas::FocusOnEntityEffect.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ScopedDataConnectionEvent, AZ::SystemAllocator) | |
AZ_RTTI (ScopedDataConnectionEvent, "{4C77B468-1405-4997-9A0E-A399E7464906}", HighlightEntityEffect, ValidationEvent, FocusOnEntityEffect) | |
ScopedDataConnectionEvent (const AZ::EntityId &connectionId) | |
ScopedDataConnectionEvent (const AZ::EntityId &connectionId, const Node &targetNode, const Slot &targetSlot, const Node &sourceNode, const Slot &sourceSlot) | |
bool | CanAutoFix () const override |
AZStd::string | GetIdentifier () const override |
AZ::Crc32 | GetIdCrc () const override |
const AZ::EntityId & | GetConnectionId () const |
AZStd::string_view | GetTooltip () const override |
AZ::EntityId | GetHighlightTarget () const override |
AZ::EntityId | GetFocusTarget () const override |
Public Member Functions inherited from ScriptCanvas::ValidationEvent | |
AZ_RTTI (ValidationEvent, "{58F76284-987C-4A15-A31B-407475586958}") | |
AZ_CLASS_ALLOCATOR (ValidationEvent, AZ::SystemAllocator) | |
void | SetDescription (AZStd::string_view description) |
AZStd::string_view | GetDescription () const |
ValidationSeverity | GetSeverity () const |
Public Member Functions inherited from ScriptCanvas::HighlightEntityEffect | |
AZ_RTTI (HighlightEntityEffect, "{20EA6019-5F3C-43C5-88AF-6F4BF840B2D2}") | |
AZ_CLASS_ALLOCATOR (HighlightEntityEffect, AZ::SystemAllocator) | |
Public Member Functions inherited from ScriptCanvas::FocusOnEntityEffect | |
AZ_RTTI (FocusOnEntityEffect, "{583D7B85-6088-4C44-A254-70B04F294BB4}") | |
AZ_CLASS_ALLOCATOR (FocusOnEntityEffect, AZ::SystemAllocator) | |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptCanvas::ValidationEvent | |
ValidationEvent (const ValidationSeverity &validationType) | |
void | SetValidationType (const ValidationSeverity &validationType) |