Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ScriptCanvasBuilderDataSystemBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::Uuid |
Public Member Functions | |
virtual void | OnReady (ScriptCanvas::RuntimeAssetPtr asset)=0 |
the asset, possibly due to change, is immediately available for execution | |
virtual void | OnAssetNotReady ()=0 |
the asset, possibly due to change or removal, is no longer available for execution at all | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
Notifications distilled from asset processor notifications relating to ScriptCanvas assets.