Open 3D Engine ScriptCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasBuilder::JobDependencyVerificationHandler Member List

This is the complete list of members for ScriptCanvasBuilder::JobDependencyVerificationHandler, including all inherited members.

AZ_CLASS_ALLOCATOR(JobDependencyVerificationHandler, AZ::SystemAllocator) (defined in ScriptCanvasBuilder::JobDependencyVerificationHandler)ScriptCanvasBuilder::JobDependencyVerificationHandler
AZ_CLASS_ALLOCATOR(RuntimeAssetHandler, AZ::SystemAllocator) (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
AZ_RTTI(JobDependencyVerificationHandler, "{3997EF50-350A-46F0-9D84-7FA403855CC5}", ScriptCanvas::RuntimeAssetHandler) (defined in ScriptCanvasBuilder::JobDependencyVerificationHandler)ScriptCanvasBuilder::JobDependencyVerificationHandler
AZ_RTTI(RuntimeAssetHandler, "{560A330A-2905-4A43-952D-70E21F8CE16C}", AZ::Data::AssetHandler) (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
CanCreateComponent(const AZ::Data::AssetId &) const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
CreateAsset(const AZ::Data::AssetId &id, const AZ::Data::AssetType &type) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
DestroyAsset(AZ::Data::AssetPtr ptr) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetAssetType() const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetAssetTypeDisplayName() const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetAssetTypeExtensions(AZStd::vector< AZStd::string > &extensions) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetBrowserIcon() const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetComponentTypeId() const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetGroup() const override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetHandledAssetTypes(AZStd::vector< AZ::Data::AssetType > &assetTypes) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
GetSerializeContext() const (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
InitAsset(const AZ::Data::Asset< AZ::Data::AssetData > &asset, bool loadStageSucceeded, bool isReload) override (defined in ScriptCanvasBuilder::JobDependencyVerificationHandler)ScriptCanvasBuilder::JobDependencyVerificationHandlerinline
LoadAssetData(const AZ::Data::Asset< AZ::Data::AssetData > &asset, AZStd::shared_ptr< AZ::Data::AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
m_serializeContext (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandlerprotected
RuntimeAssetHandler(AZ::SerializeContext *context=nullptr) (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
SaveAssetData(const AZ::Data::Asset< AZ::Data::AssetData > &asset, AZ::IO::GenericStream *stream) override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
SetSerializeContext(AZ::SerializeContext *context) (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler
~RuntimeAssetHandler() override (defined in ScriptCanvas::RuntimeAssetHandler)ScriptCanvas::RuntimeAssetHandler