Open 3D Engine ScriptCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasEditor::LoggingDataNotifications Class Reference

Inherits AZ::EBusTraits.

Public Types

using BusIdType = LoggingDataId
 

Public Member Functions

virtual void OnDataCaptureBegin ()
 
virtual void OnDataCaptureEnd ()
 
virtual void OnEntityGraphRegistered ([[maybe_unused]] const AZ::NamedEntityId &entityId, [[maybe_unused]] const ScriptCanvas::GraphIdentifier &assetId)
 
virtual void OnEntityGraphUnregistered ([[maybe_unused]] const AZ::NamedEntityId &entityId, [[maybe_unused]] const ScriptCanvas::GraphIdentifier &assetId)
 
virtual void OnEnabledStateChanged ([[maybe_unused]] bool isEnabled, [[maybe_unused]] const AZ::NamedEntityId &namedEntityId, [[maybe_unused]] const ScriptCanvas::GraphIdentifier &graphIdentifier)
 
virtual void OnTreeItemAdded ()
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById
 

The documentation for this class was generated from the following file: