Open 3D Engine ScriptCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasEditor::SceneContextMenu Class Reference

Inherits GraphCanvas::SceneContextMenu.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SceneContextMenu, AZ::SystemAllocator)
 
 SceneContextMenu (const NodePaletteModel &nodePaletteModel, AzToolsFramework::AssetBrowser::AssetBrowserFilterModel *assetModel)
 
void ResetSourceSlotFilter ()
 
void FilterForSourceSlot (const AZ::EntityId &scriptCanvasGraphId, const AZ::EntityId &sourceSlotId)
 
void OnRefreshActions (const GraphCanvas::GraphId &graphId, const AZ::EntityId &targetMemberId) override
 
void SetupDisplayForProposal ()
 

Protected Attributes

AZ::EntityId m_sourceSlotId
 

The documentation for this class was generated from the following file: