Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, GraphCanvas::NodeNotificationBus::Handler, SlotMappingRequestBus::MultiHandler, ScriptCanvas::NodeNotificationsBus::Handler, and SceneMemberMappingConfigurationRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (SlotMappingComponent, "{94DBC04C-964D-46A0-AD66-6A779FE4DC61}") | |
SlotMappingComponent (const AZ::EntityId &sourceId) | |
void | Activate () override |
void | Deactivate () override |
void | OnAddedToScene (const AZ::EntityId &) override |
void | OnSlotAddedToNode (const AZ::EntityId &slotId) override |
void | OnSlotRemovedFromNode (const AZ::EntityId &slotId) override |
AZ::EntityId | MapToGraphCanvasId (const ScriptCanvas::SlotId &slotId) override |
void | OnSlotRenamed (const ScriptCanvas::SlotId &slotId, AZStd::string_view newName) override |
void | OnSlotDisplayTypeChanged (const ScriptCanvas::SlotId &slotId, const ScriptCanvas::Data::Type &slotType) override |
void | ConfigureMapping (const AZ::EntityId &scriptCanvasMemberId) override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |