Open 3D Engine ScriptCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasEditor::ValidationData Class Reference

Owns the model for each currently opened graph. More...

#include <GraphValidationDockWidget.h>

Inherits ScriptCanvas::StatusRequestBus::Handler, and AzToolsFramework::ToastNotificationBus::MultiHandler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (ValidationData, AZ::SystemAllocator)
 
 ValidationData (GraphCanvas::GraphId graphCanvasId, ScriptCanvas::ScriptCanvasId scriptCanvasId)
 
void ValidateGraph (ScriptCanvas::ValidationResults &validationEvents) override
 
void ReportValidationResults (ScriptCanvas::ValidationResults &validationEvents) override
 
ValidationEffectGetEffect (int row)
 
void SetEffect (int row, ValidationEffect *effect)
 
void ClearEffect (int row)
 
void ClearEffects ()
 
GraphValidationModelGetModel ()
 
void DisplayToast ()
 

Detailed Description

Owns the model for each currently opened graph.


The documentation for this class was generated from the following file: