Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <VariableHelpers.h>
Public Member Functions | |
AZ_TYPE_INFO (VariableInfo, "{57DEBC6B-8708-454B-96DC-0A34D1835709}") | |
AZ_CLASS_ALLOCATOR (VariableInfo, AZ::SystemAllocator) | |
VariableInfo (const VariableId &nodeOwnedVarId) | |
VariableInfo (const Data::Type &dataType) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
VariableId | m_currentVariableId |
VariableId | m_ownedVariableId |
Data::Type | m_dataType |
Maintains the data type and variableId associated with a data slot This structure is used as value in a map where the key is the slot being associated with a Data::Type