Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_TYPE_INFO (OutInterpreted, "{171EC052-7A51-42FB-941C-CFF0F78F9373}") | |
AZ_CLASS_ALLOCATOR (OutInterpreted, AZ::SystemAllocator) | |
OutInterpreted (lua_State *lua) | |
OutInterpreted (OutInterpreted &&source) noexcept | |
OutInterpreted & | operator= (OutInterpreted &&source) noexcept |
void | operator() (AZ::BehaviorArgument *resultBVP, AZ::BehaviorArgument *argsBVPs, int numArguments) |
OutInterpreted (const OutInterpreted &source) | |
Public Attributes | |
int | m_lambdaRegistryIndex |
lua_State * | m_lua |