Open 3D Engine ScriptCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_TYPE_INFO (RuntimeInputs, "{CFF0820B-EE0D-4E02-B847-2B295DD5B5CF}") | |
AZ_CLASS_ALLOCATOR (RuntimeInputs, AZ::SystemAllocator) | |
RuntimeInputs (const RuntimeInputs &)=default | |
RuntimeInputs (RuntimeInputs &&) | |
void | CopyFrom (const Grammar::ParsedRuntimeInputs &inputs) |
size_t | GetConstructorParameterCount () const |
RuntimeInputs & | operator= (const RuntimeInputs &)=default |
RuntimeInputs & | operator= (RuntimeInputs &&) |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *reflectContext) |
Public Attributes | |
Grammar::ExecutionStateSelection | m_executionSelection = Grammar::ExecutionStateSelection::InterpretedPure |
AZStd::vector< Nodeable * > | m_nodeables |
AZStd::vector< AZStd::pair< VariableId, Datum > > | m_variables |
AZStd::vector< AZStd::pair< VariableId, Data::EntityIDType > > | m_entityIds |
AZStd::vector< AZStd::pair< VariableId, AZStd::any > > | m_staticVariables |