Open 3D Engine ScriptCanvasTesting Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ScriptCanvas::Node.
Public Member Functions | |
AZ_COMPONENT (ConfigurableUnitTestNode, "{61BF3D66-809A-4AAE-B20A-DFA2B51BE4EE}", ScriptCanvas::Node) | |
ScriptCanvas::Slot * | AddTestingSlot (const ScriptCanvas::SlotConfiguration &slotConfiguration) |
ScriptCanvas::Slot * | InsertTestingSlot (int index, const ScriptCanvas::SlotConfiguration &slotConfiguration) |
AZStd::vector< const ScriptCanvas::Slot * > | FindSlotsByDescriptor (const ScriptCanvas::SlotDescriptor &slotDescriptor) const |
void | TestClearDisplayType (const AZ::Crc32 &dynamicGroup) |
void | TestSetDisplayType (const AZ::Crc32 &dynamicGroup, const ScriptCanvas::Data::Type &dataType) |
bool | TestHasConcreteDisplayType (const AZ::Crc32 &dynamicGroup) const |
bool | TestIsSlotConnectedToConcreteDisplayType (const ScriptCanvas::Slot &slot, ExploredDynamicGroupCache &exploredGroupCache) const |
void | SetSlotExecutionMap (ScriptCanvas::SlotExecution::Map *executionMap) |
const ScriptCanvas::SlotExecution::Map * | GetSlotExecutionMap () const override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *reflection) |