ScriptEventsBuilder is responsible for turning editor ScriptEvents Assets into runtime script canvas assets.  
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#include <ScriptEventsBuilderComponent.h>
Inherits AZ::Component.
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void  | Activate () override | 
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void  | Deactivate () override | 
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static void  | Reflect (AZ::ReflectContext *context) | 
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static void  | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) | 
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static void  | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) | 
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static void  | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) | 
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ScriptEventsBuilder is responsible for turning editor ScriptEvents Assets into runtime script canvas assets. 
The documentation for this class was generated from the following file:
- Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderComponent.h