System component for SimulationInterfaces editor. More...
#include <SimulationEntitiesManagerEditor.h>
Inherits SimulationInterfaces::SimulationEntitiesManager, AzToolsFramework::EditorEvents::Bus::Handler, and AzToolsFramework::EditorEntityContextNotificationBus::Handler.
Public Member Functions | |
| AZ_COMPONENT_DECL (SimulationEntitiesManagerEditor) | |
  Public Member Functions inherited from SimulationInterfaces::SimulationEntitiesManager | |
| AZ_COMPONENT_DECL (SimulationEntitiesManager) | |
| void | Activate () override | 
| void | Deactivate () override | 
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
  Static Public Member Functions inherited from SimulationInterfaces::SimulationEntitiesManager | |
| static void | Reflect (AZ::ReflectContext *context) | 
| static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) | 
| static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) | 
| static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) | 
| static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) | 
System component for SimulationInterfaces editor.