Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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System component for Terrain editor. More...
#include <EditorTerrainSystemComponent.h>
Inherits AZ::Component, and AzToolsFramework::EditorEvents::Bus::Handler.
Public Member Functions | |
AZ_COMPONENT (EditorTerrainSystemComponent, "{5E9f2200-9099-4325-BABD-6A533A1ABEA8}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
System component for Terrain editor.