Top-level class that handles all of the actual image modification calculations for a paintbrush.  
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#include <MacroMaterialImageModification.h>
Inherits AzFramework::PaintBrushNotificationBus::Handler.
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  | MacroMaterialImageModifier (const AZ::EntityComponentIdPair &entityComponentIdPair) | 
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void  | OnBrushStrokeBegin (const AZ::Color &color) override | 
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void  | OnBrushStrokeEnd () override | 
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void  | OnPaint (const AZ::Color &color, const AZ::Aabb &dirtyArea, ValueLookupFn &valueLookupFn, BlendFn &blendFn) override | 
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void  | OnSmooth (const AZ::Color &color, const AZ::Aabb &dirtyArea, ValueLookupFn &valueLookupFn, AZStd::span< const AZ::Vector3 > valuePointOffsets, SmoothFn &smoothFn) override | 
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AZ::Color  | OnGetColor (const AZ::Vector3 &brushCenter) const override | 
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Top-level class that handles all of the actual image modification calculations for a paintbrush. 
The documentation for this class was generated from the following file:
- Gems/Terrain/Code/Source/TerrainRenderer/Components/MacroMaterialImageModification.h